Board pins to drums in Megadrum FX Manager
I'm at the beginning of my biggest project yet. I'm going to convert a full acoustic set into an eDrum set, making my own drum triggers (but not my own cymbals). With the first tests I've done, I can see that hooked up to Addictive drums or Superior Drummer I'm going to be having some fun!
Here's the issue I've run into. Looking at the megadrum board, I can see that pins are numbered 1 to 40.

According to the pinout diagrams, pin 40 is ground, and pin 4 is the kick drum tip. Except when I connect those two pins to an test drum, in ManagerFx, somehow I can only change the note that is played from pin 4 if I select Aux8R.
Am I doing something wrong here? My ManagerFX is configured to 56 inputs, and I've factory reset my megadrum as well.
Here's the issue I've run into. Looking at the megadrum board, I can see that pins are numbered 1 to 40.

According to the pinout diagrams, pin 40 is ground, and pin 4 is the kick drum tip. Except when I connect those two pins to an test drum, in ManagerFx, somehow I can only change the note that is played from pin 4 if I select Aux8R.
Am I doing something wrong here? My ManagerFX is configured to 56 inputs, and I've factory reset my megadrum as well.
