ignotus wrote:This may seem strange, but I can actually set DynLevel/DynTime lower with the old algorithm than with the beta. With the old one, I can set them at 1/4. With the beta, anything lower than 1/12 causes lots of extra unwanted notes. I can also get better flams and rolls with the old algo.
This is really strange. I have completely opposite results.
Judging by the Samples Graph you posted the pad generates very good clean signals and you have a precision rectifier on this input.
I have a mesh pad with similarly good clean signals. With the old alg and DynLevel/DynTime lower than 3/36 I get double triggering for pretty much every hit.
As soon as I enable the new alg double triggering is gone and I cannot see any missed hits in pressrolls. And I can lower DynLevel/DynTime to 1/4 without introducing any double triggering.
With the bad mesh pad, which I was doing most of the testing with, I cannot lower DynLevel/DynTime so much. With the old alg it has to be at least 7/32 but with the new alg I still can lower it to 2/16.
I wonder why we get completely opposite results. I'm totally puzzle:( Do you have other type mesh pads?